By September 25, 2015 News

Social Impact Games Start-Up Makes Key Hire

SAN FRANCISCO.; September 3, 2015 –  Bandura Games, the start-up that makes cooperative multiplayer mobile games to create empathy and connect people across conflict zones, today announced the hire of  Randy Angle, a 35-year games industry veteran, as its chief creative officer in charge of game design and production.

Angle brings a wealth of experience to Bandura’s young and international team, having previously served as Founder and President of Pronto Games, Creative Director for Mobile at iWin, and Design Director at SGN. Randy’s career spans over three decades and many platforms, having helped create over 100 games and toys, including  Star Trek: The Next GenerationLord of the Rings: The Two Towers, and  Pac-Man for mobile.

“Randy’s experience and dedication to making great games has already proved to be invaluable to Bandura Games,” said Justin Hefter, Bandura’s CEO and co-founder. “With Randy joining us after a span of 17 successes from his last 20 games, we are confident that our games will be able to make an impact. We feel very fortunate to have found someone who shares our passion for games and our belief that games have the ability to make the world a better place.”

Using cooperation and social discovery, Bandura Games brings players from around the world together in fun and shared experiences. The Company is expected to announce its first game shortly.

“I am thrilled for the opportunity to be a part of an amazing mission-driven organization that wants to change the world through games,” said Angle. “In my extensive career, this is the first time that I will be able to fully use my skillset to both make great games and create social impact.”

About Bandura Games:

Bandura Games facilities peace and understanding through its fun, cooperative multiplayer mobile games that create empathy and connections for people of different backgrounds from around the world. Based in San Francisco, Bandura’s truly diverse and international team believes that by creating fun and shared experiences for people around the world, players can overcome the social barriers that so frequently keep people divided.

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